Can taste, touch, smell and sound change the way we see art? Tate Sensorium, our exploration into how the senses can be stimulated in a gallery space, set out to answer that question.
The Sensorium is a culmination of nine months' development at Flying Object, working with a cross-disciplinary team to bring together scientific discoveries, creative insight and expert craft to produce an installation worthy of one of the UK’s most respected galleries and the four artworks we are featuring. That team is:
Audio created by Nick Ryan
Scents designed by Odette Toilette
Chocolates created by Paul A. Young
Scientific input and mid-air haptics design by Dr Marianna Obrist, Damien Ablart and Dr Carlos Velasco at the Sussex Computer Human Interaction Lab, University of Sussex
Lighting design by Cis O’Boyle
Interactive theatre design by Annette Mees
Human interface development by Make Us Proud and team
As the winner of Tate's IK Prize 2015, awarded annually for an idea that uses innovative technology to enable the public to discover, explore and enjoy British art from the Tate collection in new ways, we were encouraged to push ourselves with the Sensorium project. We had the freedom to work with our chosen artworks, a space in the museum, a lot of technology and a brilliant group of minds.
In June 2016 Tate Sensorium won the Design Week award for Exhibition Designs